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Lost Knowledge

A small modular environment, inspired by "Humpback Realm" a Wyland mural at the Navy Exchange in Pearl Harbor, HI. I visited a couple times as a child, and once more recently, and never fail to be amazed at the piece. I wanted to recreate the amazement and wonder of walking into such a large space, only to look up and see sea creatures swimming around rays of light above.

Making this environment included designing, modeling, and texturing modular assets for a kit, as well as using those assets to construct and set dress the scene.

Sand materials are from the Fab marketplace
Wood material is a modified version of Poly Doorway's Stylized Wood Tutorial (https://youtu.be/22rKjLcvvsY?si=TKRARSevmRj_ifAv)
Glass Material by Baptiste Manteau (https://substance3d.adobe.com/community-assets/assets/c388d2508fe846476d4aca0cece4a57b88e32bf3)
Underwater Blueprint is a free resource by Karim Abou Shousha
https://www.artstation.com/kemovfx

All other assets done by me.

Modular Kit in Maya

Modular Kit in Maya

Materials in Substance Designer

Materials in Substance Designer

Second Pass Materials + First Pass Lighting

Second Pass Materials + First Pass Lighting

Third Pass Modeling + First Pass Materials

Third Pass Modeling + First Pass Materials

Second Pass Modeling

Second Pass Modeling

First Pass Modeling

First Pass Modeling

Blockout in Autodesk Tinkercad

Blockout in Autodesk Tinkercad

Layout Planning

Layout Planning

Structure Reference

Structure Reference

Prop Reference

Prop Reference

Material Reference

Material Reference